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Luis Garza
Luis Garza
Senior Prop Artist @ WoW
San Antonio, Texas, United States

Summary

Experienced 3D Artist with a demonstrated history of working in the entertainment industry. Skilled in Maya, Zbrush, Texture Painting, Adobe Photoshop, Unity Engine, and Substance Painter and Designer. Strong arts and design professional with a Bachelor of Science (B.S.) focused in Computer Animation from Full Sail University.

Skills

3D ModelingGame ArtEnvironment ModelingRigging3D AnimationIllustrationConcept Art

Software proficiency

Maya
Maya
3DCoat
3DCoat
Photoshop
Photoshop
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unity
Unity
Marmoset Toolbag
Marmoset Toolbag
Mudbox
Mudbox
Unreal Engine
Unreal Engine
Shotgun
Shotgun

Experience

  • Senior Prop Artist at Blizzard Entertainment
    Irvine, CA
    February 2020 - Present

    Responsible for creating and designing environment assets for World of Warcraft in WoW hand painted style. Responsible for all aspects from concept to implementation in game. I also add animations and FX to set when needed.

  • Sr 3D Artist at Jam City
    Culver City, CA, United States of America
    October 2015 - February 2020

    Responsible for creating and overseeing environments and assets for mobile game running in unity. Worked on a variety of outdoor environments and terrains, including desert, jungle, rainforest, and snowy mountain environments. Collaborated with artists to implement modular assets, perform light baking, and optimize sets.